![]() ![]() No dynamic crosshair, which makes targeting body parts a little harder When crafting mods, the interface actually shows you how much of each ingredient you have in your inventory (very helpful) Throwables and consumables no longer take up inventory space (a huge improvement) ![]() As a result I ended up playing through both versions side by side and made a note of the various unlisted changes I noticed.įirst, the game uses the modified UI and menu/inventory system from Dead Island Riptide, which results in a number of changes: By pure coincidence I actually started a new Dead Island game a couple of weeks before the Definitive Edition came out (with no idea it was coming out or even existed). ![]()
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